PushPip

Free browser game · 90 seconds

Last Camp.

Build by day.
Hold on by night.

A clearing, a campfire, and a few people counting on you. Make your supplies last through three hungry nights.

FIELD NOTES / 001

More scouts help you fight.
More scouts need more food.
Every little choice matters.

A fresh camp every day, at midnight UTC.

DAY 1 / 3Gather & build
18s
8Wood
8Food
1Scouts
—Local best
Your browser needs Canvas support to show this game. All controls and camp values are also available as text.

YOUR FIRST NIGHT IS COMING

Keep the fire.
Keep your people.

Choose a job by day. Defend at night.
Survive all three to bring them home.

Camp100
Barricade24
Fire55
Choose a job after you make camp.

Each job repeats until you switch. Everyone needs 2 food at sundown.

Tap a job to keep working. Keyboard: 1–6 · P or Escape to pause.
Switching tabs pauses play. Browser play uses no camera.

A PLAN HELPS. A LITTLE LUCK, TOO.

Three nights.
Your kind of camp.

  1. 01

    Make daylight count.

    You have 18 seconds to gather wood and food, rescue scouts and build your defenses. Tap a job once; it repeats until you switch. Each scout eats 2 food at sundown.

  2. 02

    Hold the clearing.

    Night lasts 12 seconds. Choose Defend camp to repel the horde, or spend saved wood on a barricade and fire. Scouts help defend, especially while the fire burns.

  3. 03

    Send the same three nights.

    Survive all three nights to win. Score points for surviving, rescuing scouts, repelling the horde and preserving supplies. Share the exact camp seed or save a score card for your Story.