How to play Pip Flight
- Choose your pace. Flow has the most room and the slowest pipes. Tempo tightens the gaps. Sprint makes the course faster again.
- Press Play, then guide Pip. On a phone, drag up and down inside the game. With a mouse, click and drag. On a keyboard, hold the up or down arrow. The on-screen Up and Down buttons work too.
- Stay clear of the pipes. Passing a gap adds one point. Hitting a pipe or reaching the top or bottom of the field ends your flight.
- Pass the challenge on. From your result, choose Challenge a friend to send the exact course and your score.
Need a moment? Use Pause. Switching away also pauses your attempt. Your round has up to 60 seconds of active play.
A little less movement goes a long way
Look at the next opening before it reaches Pip. Move toward its middle early, then make small corrections as it gets closer. A fast swipe can carry you past the safe space.
Start with Flow and learn the same daily course over a few attempts. Once you can hold a steady line, try Tempo. Each pace keeps a separate daily best, so trying something harder does not replace your Flow score.
Same day. Same course. Your turn.
Today’s course changes at midnight UTC. Players using the same game, pace and input type get the same starting challenge. A friend link keeps those details, so opening yesterday’s invitation still opens that invitation’s course.
Complete an attempt on today’s course to keep your daily streak—even a zero-score flight counts. Bests and streaks stay in this browser and do not sync between devices. You can clear them in the game’s progress details.
Send the course, not just the number
Use Challenge a friend after a round. If your browser cannot open a share sheet, copy the link and paste it into your group chat. Save score card creates a vertical image for your Story; add the challenge link in your social app so friends can try it.
Shared scores are friendly targets, not verified leaderboard results. Browser play does not use your camera or record a video. The upcoming iPhone camera game uses movement controls, with camera and touch attempts kept separate.
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